Experience

Retro Studios/Nintendo 12345 North Lamar, Austin TX 78753

May 2023 - Current

Art Outsource Manager

2K Games 10 Hamilton Landing, Novato CA 94949

November 2021 - March 2023

Outsourcing Producer II

As part of 2K's Outsourcing team, my responsibilities are to support various studios with their Outsourcing needs.

  • External support for project needs (art, engineering, animation, etc…).

  • Invoice tracking.

  • Middleware support.

  • Managed combined budgets exceeding $10M for outsourcing partners.

  • Managed Mocap Coordination between in-house mocap studio and outsourced data clean up partners

  • Was the primary point of contact for all external vendors for the studio.

  • Located, contacted and conducted due diligence on content & external vendors/partners.

  • Coordinated internally on legal / contractual issues.

  • Negotiated to identify value opportunities and providing best outcome for our studio.

  • Provided Outsourcing Management subject matter expertise.

  • Owned P&L's (external development only) for each project.

  • Owned the Due Diligence process for external development teams to evaluate and mitigate risks.

  • Handled entire onboarding process for new vendors (security, contracts, IT, etc…)

Bad Rhino Games Kansas City, Kansas

November 2020 - May 2021

Producer

As producer, managed team of artists and engineers working directly on client projects.

  • Implemented JIRA tracking systems

  • Implemented Daily Stand-Up Meetings

  • Handled scheduling of projects

Maestro Interactive Games Austin, Texas

October 2010 - November 2021

Executive Producer/Founder

As Executive Producer, ran the studio and managed team of developers for multiple console projects

  • Titles grossed over 15M in sales and sold over 500K units

  • Supervised budgets exceeding $1M for published titles

  • Managed projects and teams of 15+ developers

  • Prepared Pitches to large AAA publishers and investors alike

Booz Allen Hamilton 701 Brazos Street, Austin, Tx

November 2017 - December 2020

Senior Consultant

As Senior Consultant, worked in the SIG as an immersive game developer for multiple Dept of Defense projects

  • Led projects as designer and engineer

  • Built multiple mobile VR/AR and PC VR prototypes

  • Designed Pitch Presentations for prototypes

Retro Studios/Nintendo 12345 North Lamar Blvd, Austin, Tx 78753

May 2010 - September 2010

Sound Scripter

As a contract sound scripter, worked on implementing and designing sound effects for the project

  • Implemented sound assets into the game, edited sound effects and music according to Audio Directors requests.

  • Mixed sound for various levels.

  • Maintained an intense schedule in order to complete the implementation and mixing of all assets into game by the scheduled date.

  • Had to understand and adapt to an entirely new sound system and asset database in a short time.

Vital Sounds Recording 6363 St Charles Ave, New Orleans, LA 70118

August 2008 - May 2011

President

As president, ran and maintained fully functioning two board studio with a team of engineers

  • Assisted with design and studio construction of Vital Sounds Recording in New Orleans

  • Created the Studio’s first-ever business and marketing plans which, when implemented, resulted in grossing a positive net income for the studio.

  • Mentored Associate Producers in best practices

  • Recorded Grammy-nominated commercial bands and numerous live performances.

Crescent City Radio 6363 St Charles Ave, New Orleans, LA 70118

August 2008 - May 2011

Chief Engineer/Radio Host

As Chief Engineer, maintained the radio station and implemented unique internet radio setup

  • Hosted the Music of the Gamer, a weekly radio show featuring music and interviews with sound designers, composers, and video game producers across the country.

  • Marketed radio station to local businesses to secure marketing revenue.

  • Created a new song storage/access database used by Crescent City Radio’s live Internet broadcast station.


Education

Masters of Arts, Interactive Design and Game Development

(SCAD) Savannah College of Art and Design

2019 - 2021

  • Received Academic and Professional Scholarships

Bachelors of Music, Music Performance/Music Industry Studies

Loyola University New Orleans

2007-2011

  • Received Outstanding Music Technology student award (only 1 given per year to one graduating student)

  • Received full academic and musical scholarships

Certified Scrum Master

Scrum Alliance

2021


Skills

  • Continuous Integration /Continuous Delivery (CI/CD)

  • Games as a Service (GaaS)

  • Agile Production Methodology

  • Jira Project Tasking/Perforce

  • Risk Mitigation/Project Planning

  • C#/Javascript/Unreal Blueprints/Visual Scripting

  • Google Suite/MS Office

  • Entrepreneurship

  • Managing POs/Invoice Approval

  • Maya/3DS Max

  • Game Design Documentation

  • Console and Mobile Development

  • Pro Tools HD/Logic Pro/Final Cut Pro/Avid Studio/Sound Forge/FMOD/WWISE


Credits